Civilization V Customisation Wiki

The University is a building available in the Medieval Era.

Game Info[]

Building a University requires a Library or any of its replacements.

  • +33% Science
  • +2 Science from each Jungle tile
  • Has 2 slots for Scientist Specialists
  • Allows Archaeologists to be trained in this city

With Social Policies / Tenets:

  • Sovereignty (Rationalism): +1 Gold
  • Free Thought (Rationalism) : +33% Science increased to +50%
  • Academy of Sciences (Order) : +1 Happiness

Overview[]

A university is an institute of research and higher education, serving children from the ages of 18 to about 24 (adults also attend universities, but the majority of the students are in the age range stated above). Formally, a university is a state-accredited institution which grants academic degrees in any number of subjects. The oldest continuously-operating university in the world is the University of Al-Karaouine, in Fes, Morocco, which was founded in 859 AD.

Unique Building Replacements[]

Historical[]

Icon Building Civilization Yields
DMSIndiraUB
Agricultural Bureau India (Indira Gandhi)
  • Receive a free Specialist for every sixth Citizen in this City.
  • Farms worked by this City provide +1 Food for every Trade Route passing through it.
  • +2 Science from Jungle tiles worked by this City.
  • City must have a Library.
Alcazar
Alcázar The Moors (Abd-ar-Rahman III)
  • +1 Faith for every specialist in the city
AngelicumIcon
Angelicum Vatican City (John Paul II)
  • Unlocked earlier at Theology.
  • Prior to adopting an Ideology, generates a burst of Science whenever a Religious Unit is spawned in this city equal to the city's Faith output.
  • After adopting an Ideology, generates a burst of Culture instead.
IsabelAztecsUB
Augustinian Friary The Aztecs (Isabel Montezuma)
  • Unlocked earlier at Theology.
  • Any Improvement built within range of a city with an Augustinian Friary grants a burst of Faith for the city.
  • Does not require a Library.
  • Costs 1 less Gold maintenance.
IconPNG Bimaristan
Bimaristan Abbasids (Harun al-Rashid)
  • +2 slots for Great Works of Writing.
  • Grants a theming bonus for Great Works from different civilizations or eras.
College
College Scotland (James VI)
  • Has 1 slot for a Great Work of Writing
  • When filled, increases length of Golden Ages by 10% (max 40%)
Collegium Maius Poland (Jadwiga)
  • Does not incur maintenance in cities with a Religious Building.
  • Has an additional slot for a Great Work of Art, which, when filled, yields +2 Faith.
Oneida college crop
Cross-Cultural College The Oneida (Shenandoah)
  • Faith output and half of the majority religion's pressure is converted to culture in this city.
  • When gaining a new social policy, this city produces food 100% faster for 3 turns.
RijkuoUB
Gåthie The Ume Sámi (Rijkuo-Maja)
  • Provides Science on sources of Deer, Fish and Furs instead of on Jungle.
  • Built 5% faster for every nearby Forest or Camp, regardless of ownership or whether they're being worked.
  • Specialists working in a Gåthie increase Great Person generation rate by 10% each.
Gimnazija
Gimnazija Bulgaria (Ferdinand I)
  • Has no Scientist specialist slots, but may gain their bonuses through worked Farms
  • +1 Experience for each worked Farm
ImperialCollege
Imperial College Brazil (Pedro II)

(with Duskjockey's Brazil (Pedro II) Rework installed)

  • Has a slot for a Great Work of Art that provides +1 Local Happiness when filled.
  • Provides a burst of towards Buildings completed in the Capital.
UCCentroamericaUB
Instituto Laico Central America (Francisco Morazán)
  • In cities with an Instituto Laico, Temples and Religious buildings cease to yield Faith and instead provide a Scientist specialist.
  • May spend Gold to remove followers of the local majority Religion, earning Golden Age Points in the process.
BalhaeUB
Jujugam Balhae (Dae-Heummu)
  • +1 Science from Wheat and exotic food sources.
  • Generates +2 Local Happiness if the city is the destination of a Trade Route from a major power.
JFDKongoUB
Kulumbimbi Kongo (Afonso I)
  • Grants a free Library in the city.
  • Can be constructed at any time so long as the founder of the city's majority Religion has researched the Education Technology.
  • +2 Faith from Jungle tiles worked by this City.
EcuadorMorenoUB
Lasallian School Ecuador (Moreno)
  • Unlocked at Theology.
  • +2 Faith.
  • +25% Science instead of +33%
  • Grants a burst of religious conversion and Science when a Religious or Civilian Unit is trained in this city.
  • Can only be built in a city with both a Library and a Temple, and not before the Capital has built one.
SimeonBulgariaUB
Literary School Bulgaria (Simeon I)
  • Science from Scientist specialists worked by this Building also contributes to Culture.
  • During a Golden Age, Science modifiers in this city reduce the Culture cost of acquiring new tiles.
MadrassaIcon Wikia
Madrassa Samani (Ismail)
  • Yields 1 and 1 from deserts instead of science from jungles
  • +15% Culture
  • +2 Faith
Madrasah
Madrasah Ayyubids (Saladin)
  • Yields additional Science equal to 10% of the city's Faith output
Madrasah
Madrasah Timurids (Timur) (LastSword)
  • +1 Happiness
  • +1 Science per Technologies behind the Tech Leader
IconPNG Mahavihara
Mahavihara Pala (Dharmapala)
  • +10% bonus to Great Person generation
  • Bonus increases to 20% when its city contains a Wonder
Madrasah
Maydan Timurids (Timur) (Tomatekh)
  • -20% Enemy Spy effectiveness
  • -20% Production cost
JFD GreatSeljuqsNezamiyeh
Nezamiyeh Great Seljuqs (Nizam al-Mulk)
  • Unlocked earlier at Theology.
  • +10% Great People generation in this city when both Scientist Specialists are worked.
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Nezamiyeh Iraq (Faisal I)
  • No Science from jungles, but converts 25% of this city's Faith into Great Scientist points.
  • +2 Faith
  • 1 Great Work of Writing slot
PatriarchalSchool
Patriarchal School Byzantium (Michael VIII)
  • Science and Faith from Buildings in this City contribute to Golden Age Progress.
JFDFranciaUB
Palace School Francia (Charlemagne)
  • Does not increase Science from Jungle Tiles
  • Increases this City's Science output for every Faith-based Building present.
  • Grants the city a free Monastery, also increasing the city's Science output.
ScientificSocietyIcon
Scientific Society Ukraine (Mykhailo Hrushevsky)
  • Contains a Writer Specialist slot.
  • Provides +1 Science and +1 Culture from worked Forests and Marshes.
  • Does not provide Science from worked Jungles.
Seminary
Seminary Spain (Philip II)
  • +3 Faith.
  • Missionaries trained in this city will produce Golden Age Points when expended.
SeonjoSeowon
Seowon Korea (Sejong)(with Korea (Seonjo) installed)
  • +15% Production Cost (184 vs 160)
  • Costs no maintenance
  • +1 Scientist Specialist Slot (3 vs 2)
IconPNG Shuyuan
Shuyuan Academy Tang (Taizong)
  • +2 Local Happiness if its city is the origin of a Trade Route
  • If you also own the Trade Route's destination, that city receives the same Happiness bonus
Wat
Wat Siam (Ramkhamhaeng)
  • +3 Culture
Wat
Wat Sukhothai (Ramkhamhaeng)
  • +3 Culture
  • Yields Science whenever a cultural Building is completed in its City.
Sibirub
White-Stone Library Sibir (Kuchum Khan) (Grant)
  • Requires Stone.
  • Unlocked at Theology.
  • Provides science when a Mounted Unit type is trained for the first time.
  • +2 Science on Fur tiles and Forest Tundra.
  • +1 Faith on Fur tiles and Forest Tundra.
Zawiya
Zawiya Algeria (Abdelkader El Djezeiri)
  • +1 Faith and +5% Great Person Generation per terrain types directly adjacent to the first City it is built in.

Fictional[]

Icon Building Civilization Yields
Mathalx CT University Icon
Castle Town University Castle Town (Sakurada Aoi)
  • +1 Scientist Slot (3 vs 2).
  • +2 Science and +1 Culture.
  • Adopting a social policy generates Great Scientist and Great Friend Points equal to 10% of the threshold.
SchoolOfMagicFire
School of Magic Ostia (Lilina)
  • Element based on the workable terrain around the city.
  • Unique promotion and bonus based on attribute.
Building Types
Ancient Era
BarracksCircusGranaryLibraryMonumentShrineStone WorksWallsWater Mill
Classical Era
AmphitheaterAqueductCaravansaryColosseumCourthouseLighthouseMarketMintStableTemple
Medieval Era
ArmoryCastleForgeGardenHarborUniversityWorkshop
Renaissance Era
ArsenalBankConstabularyObservatoryOpera HouseSeaportWindmillZoo
Industrial Era
FactoryHospitalHydro PlantMilitary AcademyMuseumPolice StationPublic SchoolStock Exchange
Modern Era
Broadcast TowerHotelMilitary BaseResearch LabStadium
Atomic Era
AirportMedical LabNuclear PlantRecycling CenterSolar Plant
Information Era
Bomb ShelterSpaceship Factory
National Wonders
Circus MaximusEast India CompanyGrand TempleHermitageHeroic EpicIronworksNational CollegeNational EpicNational Intelligence AgencyNational Visitor CenterOxford UniversityPalace
Guilds
Artists' GuildMusicians' GuildWriters' Guild
AcademyBastionCloth MillDrydockGalleryGunsmithManorMenagerieSalonTavernTheatreWeigh House