Civilization V Customisation Wiki

The Achaemenid Dynasty of Persia led by Cyrus II is a custom civilization mod by Chrisy15, with contributions from Regalman, Poom, TPangolin, and JFD.

This mod requires Brave New World.


Achaemenid Empire[]

The term "Persia" derives from a region in southern Iran formerly known as "Persis;" it is commonly used to describe areas where the Persian language and customs predominated. There have been a series of "Persian Empires" throughout history; in this article we are specifically examining the Achaemenid dynasty, which began in 559 BC and ended some two centuries later under the onslaught of the Greek military genius Alexander the Great.

Cyrus II[]

Cyrus the Great's achievements are monumental - he created a stable empire that was larger than any seen before. He achieved this through leniency. He did not force the people that he conquered to follow his religion, nor did he force them to give up their culture. He even told the Babylonians that he was sent by their god, who he didn't even believe in! The modern Iranian people regard Cyrus as "The Father", a title used by the nations he conquered, over two thousand years ago. He has been a hero to many people, including Thomas Jefferson, one of America's "Founding Fathers"; and David Ben-Gurion, the founder of modern Israel and its first Prime Minister. Cyrus II truly deserved the title "The Great", and his empire stood for over 200 years after his death. Perhaps if other empires had learnt from him, and allowed their subjects freedom in their beliefs, then they might have lasted longer themselves...

Dawn of Man[]

Greetings Cyrus the Great, Ruler of the Four Corners of the World. You are the founder of the Achaemenid Empire, a great empire that reached from Africa to India. Your rule is remembered as being gracious, as you allowed the cultures of your defeated enemies to mix with your own Achaemenid practices, creating a culturally diverse empire that accepted cultures, rather than try to eradicate them like so many others had. Your crowning moment was when your Achaemenid armies captured Babylon, liberating the people and freeing the Jewish Exiles from Babylonian rule, which gained you the name Messiah.


Leaderscreen by TPangolin

Great Cyrus, your people long for the freedom they had under your rule. Will you march forth and liberate the world from opression and disgrace? Will you acknowledge the existance of beliefs and cultures foreign from your own, and accept them into your people's lives? Will you build a civilization that stands the test of time?

Introduction: "I am Cyrus, King of the Universe, the Great King, the Powerful King, King of Babylon, King of Sumer and Akkad, King of the Four Quarters of the World. What business do you have with me?"

Introduction: "Who stands before the Shahanshah? Are you a vassal of mine, or will that come later?"

Defeat: "My empire once stretched to the edges of the world - now it is no more."

Defeat: "While Persia has been defeated, I am sure that its legacy will be visible long into the future. My principles will be remembered and respected long after your empire has crumbled into dust."

Unique Attributes[]

The Achaemenids (Cyrus II)

Art by TPangolin

The Charter of Cyrus

+50% CultureIcon Culture in captured enemy cities. +3 Happy Global Happiness in these cities if their CultureIcon Culture output is greater than 50% of the Capital Capital's CultureIcon Culture output.


Art by TPangolin

Sparabara (Spearman)
  • -10 Production Production Cost (46 vs 56).
  • +20% Strength Combat Strength when adjacent to a friendly Ranged unit.

Art by Firaxis

Satrap's Court (Courthouse)
  • May be purchased in Puppet Cities, or constructed instantly by expending a Great General.
  • When in a Puppet city, the Satrap’s Court provides the Palace’s yields to the city; allows for unit purchasing; removes Science Science and CultureIcon Culture penalties from the city; and will provide +2 Happy Happiness during Goldenage Golden Ages.
Changes to Persia (Darius I)

Art by Firaxis

Eight Lying Kings

Garrisoned units provide +1 Happy Happiness. Cities experiencing a We Love The King Day generate Goldenage Golden Age Points, and Units receive +1 Movement during Goldenage Golden Ages.


Art by Firaxis

Immortal (Spearman)
  • Heals every turn
  • Heals at double rate

Art by ???

Royal Mint (Mint)
  • Can be built without any resources
  • When the Capital Capital possesses this building, Traderoute Trade Routes to other Persian Cities leaving the Capital Capital contribute Production Production to Royal Mints in the destination City, and provide Happy Happiness bonuses once completed
City List
  1. Pasargadae
  2. Susa
  3. Ecbatana
  4. Tarsus
  5. Gordium
  6. Bactra
  7. Sardis
  8. Ergili
  9. Dariushkabir
  10. Ghulaman
  11. Zohak
  12. Istakhr
  13. Jinjan
  14. Borazjan
  15. Herat
  16. Dakyanus
  17. Bampur
  18. Turengtepe
  19. Rey
  20. Shiraz
  21. Tushpa
  22. Hasanlu
  23. Gabae
  24. Merv
  25. Behistun
  26. Kandahar
  27. Altintepe
  28. Bunyan
  29. Charsadda
  30. Uratyube
  31. Dura Europos
  32. Aleppo
  33. Qatna
  34. Kabul
  35. Capisa
  36. Kyreskhata
  37. Marakanda
  38. Peshawar
  39. Van
  40. Pteira
  41. Arshada
  42. Artakaona
  43. Aspabota
  44. Autiyara
  45. Bagastana
  46. Baxtri
  47. Darmasa
  48. Daphnai
  49. Drapsaka
  50. Eion
  51. Gandutava
  52. Gaugamela
  53. Harmozeia
  54. Ekatompylos
  55. Izata
  56. Kampada
  57. Kapisa
  58. Karmana
  59. Kounaxa
  60. Kuganaka
  61. Nautaka
  62. Paishiyauvada
  63. Patigrbana
  64. Phrada
Spy List
  • Azi
  • Dabir
  • Firuz
  • Gaspar
  • Shahzad
  • Aga
  • Marjane
  • Peri
  • Sartaj
  • Yasmin


Cyrus Flag Blue

Mod Support[]

Events and Decisions[]

Establish the Chapar Kaneh between {1_Capital} and {2_City}
Trade is crucial for any empire to grow - but in order for trade to flourish, the roads must be safe from bandits and raiders. Therefore, Chapar Kaneh posts should be established between {1_Capital} and {2_City}, in order to keep the road defended.
  • Player must be The Achaemenids.
  • {2_City} must be connected to the Capital Capital.
  • {2_City} must have a garrison.
  • May only be enacted once per City.
  • The garrisoned unit is disbanded.
  • {3_Cost} Gold Gold (increases the further away the City is from the Capital Capital).
  • You receive +2 Gold Gold from Traderoute International Trade Routes targetting {2_City}, and the Owner recieves +1 Gold Gold.
  • Land units trained in this city gain +10 XP.
  • Melee, Gunpowder, Mounted and Armour units trained in this city gain +15% Strength Combat Strengthwhile on a Friendly or Neutral road.
Introduce the Usa Bari
Our enemies field powerful cavalry forces. Although we can of course defeat them, it’s always wise to look for the most efficient path to victory. One of our foreign generals has suggested placing camels amongst our horsemen, to terrify the enemy’s cavalry - should we introduce this measure?
  • Player must be The Achaemenids.
  • Player must have discovered Horseback Riding.
  • Player must have captured a Great General.
  • Player must not be in a Goldenage Golden Age
  • {1_GAP} Goldenage Golden Age Points.
  • All Mounted Units receive a +33% Strength Combat Strength bonus vs other Mounted units.
Mod Support
Community Balance Patch
Ethnic Units
Map Labels
Unique Cultural Influence
Wish for the World

Full Credits List[]

Steam Workshop
Latest Version: v 2
Last Updated: 28 December 2021


  • Chrisy15: Code, Research, Text, Design, Mod Support
  • Regalman: Art (Maps)
  • Poom: Art (Civ Icon)
  • TPangolin: Art (Leaderscene, UU)
  • JFD: JFDDLC support
Chrisy15's Civilizations
AchaemenidsAmericaGreat BritainQajarsSouth KoreaUnited KingdomVietnam
Vanilla Civ Revisions