| Temple | |
|---|---|
| |
| Production Cost | 100 |
| Maintenance | 2 |
| Unlocked at | Philosophy |
The Temple is a building available in the Classical Era.
Game Info[]
Building a Temple requires a Shrine or any of its replacements.
With Social Policies / Tenets:
With Religious Beliefs:
- Feed the World (Follower): +1
Food - Choral Music (Follower): +2
Culture if there are 5 followers - Religious Center (Follower): +2
Happiness if there are 5 followers
Overview[]
A temple is a religious building where the faithful can come together to worship. Such buildings show that a community is fairly wealthy as well as pious, since it can afford to construct a special structure and feed and clothe the priests, acolytes, vestal virgins, or monks within. In many early cultures each family would have a small shrine in their own dwelling; the oldest known separate temple dates from the 10th millennium BC and is located in southeastern Turkey.
Unique Building Replacements[]
Historical[]
| Icon | Building | Civilization | Yields |
|---|---|---|---|
|
Abbatia Homoios | The Burgundians (Gundahar) | |
| Asklepeion | Argos (Pheidon) | ||
| Atroshan | The Sassanids (Shapur II) | ||
|
Baptistery | The Lombards (Theodelinda) | |
|
Bogomilian Church | Bosnia (Tvrtko I) (Hiram) | |
|
Burial Tomb | Egypt (Ramesses II) | |
|
Candi | Srivijaya (Sri Jayanasa) | |
|
Ceti | Pegu (Shin Sawbu) | |
|
Chapel | The Papal States (Julius II) | |
|
Chedi | Lanna (Mengrai) | |
|
Chorten | Tibet (Songtsän Gampo) |
|
|
Clas | Gwynedd (Cadwallon ap Cadfan) | |
|
Etemenniguru | Ur (Shulgi) | |
|
Fortified Church | Wallachia (Vlad III) | |
|
Funerary Mosque | Songhai (Askia)
(With Sonni Ali's Songhai installed) |
|
|
Gate of Peace and Happiness | Great Mongolia (Bogd Gegeen) | |
|
Gurdwara | Punjab (Ranjit Singh) | |
|
Gwbn | Saba-Da'amat (Makeda) | |
| Gyatsa | Guge (Yeshe-Ö) | ||
|
Half-Moon Church | The Comanche (Iron Jacket) | |
|
Heiau | Hawaii (Kamehameha) |
|
| Hounfour | Haiti (Papa Doc) | ||
|
Kawi | The Selk'nam (Seriot) |
|
|
Khazira | Kokand (Nodira) | |
|
Kirk | Scotland (Mary I) | |
|
Kurgan Tomb | Scythia (Ateas) |
|
|
Kutinyam | The Mohave (Irataba) | |
| Lapau | Brunei (Bolkiah) |
| |
| Larrakitj | The Yolngu (Wonggu) | ||
|
Mandir | India (Gandhi)
(With the India Civilization Pack) |
|
|
Marae Ringatu | The Māori (Te Kooti) | |
|
Masgid | Semien (Gudit) | |
| Mazar | The Fatimids (al-Mu'izz) | ||
|
Missionshus | Greenland (Hans Egede) | |
|
Mortuary Temple | Egypt (Tutankhamun) |
|
|
Mound Temple | The Mississippi (Tuskaloosa) |
|
|
Misiones | Paraguay (Gaspar Rodriguez) | |
|
Mud Pyramid Mosque | Songhai (Askia) | |
| Namazgah | Bukhara (Shah Murad) | ||
| Platform Mound | Hohokam (I'itoi) | ||
|
Posadskiy Veche | Pskov (Daumantas) | |
|
Qubba | Darfur (Ali Dinar) | |
| Reliquary | The Franks (Clovis I) | ||
|
Roundhouse | The Pomo (Essie Parrish) | |
|
Royal Ekallu | Assyria (Sammuramat) | |
|
Royal Pagoda | Dali (Duan Siping) | |
| Ryugen-ji | Shimazu (Shimazu Yoshihisa) | ||
|
Serapeum | The Ptolemies (Ptolemy Soter) | |
|
Shul | Khazaria (Bulan) | |
|
Sieidi | The Sámi (Eadni) | |
|
Sobor | Muscovy (Ivan IV) | |
|
Stave Church | Norway (Haakon Haakonsson) | |
|
Sume | The Kalmyks (Ayuka Khan) | |
| Temple of Zun | The Zunbils (Rutbil) | ||
|
Templum Solis | Rome (Aurelian) | |
| Teocalli | The Aztec (Tlacaelel) |
| |
|
Thatched Tomb | Buganda (Muteesa I) | |
|
Turquoise Minaret | The Ghurids (Mu'izz al-Din Muhammad Ghori) | |
|
Vank | Armenia (Tiridates III) | |
|
Wampum House | Onondaga (Tadodaho) | |
| Yazidi Shrine | Kurdistan (Barzanji) | ||
|
Ziggurat | Sumer (Eannatum) |
Fictional[]
| Icon | Building | Civilization | Yields |
|---|---|---|---|
|
Air Temple | Air Nomads (Gyatso) | |
| Relic | The Rakyat (Citra) |
| |
|
Temple of Naga | Ylisse (Emmeryn) |
- ↑ Howenh:
- North: Chalu:
Religious units trained in the city can be expended in enemy territory to create fog for them. - North-West: Josh: Units trained or purchased in this City have +1
Movement adjacent to Ice. - West: Halahaches: Units trained or purchased in the city have +15%
combat strength against cities. - South-West: Shoort: Melee Units trained or purchased in the city recieve Shock I and +10%
strength if in a
Golden Age. - South: Kreek: Units adjacent to each other gain twice as much XP from kills.
- South-East: Xalpen: Gain
Culture from number of
Religious units trained in this City when a new
Religious unit is trained in this City. - East: Krren: Units trained or purchased in the city have additional sight based on the number of
Great People expended in the city. - North-East: Shenu: -1
Movement for enemy units in city borders, +2
Movement for friendly units in city borders. - Centre: Kulan: Gain
faith from expending
great people in this city.
- North: Chalu:
- ↑ The Mound Temple provides more
Faith the closer the City is settled to the equator, and more
Science the closer to the poles.
| Building Types | |
|---|---|
Ancient Era
|
Barracks • Circus • Granary • Library • Monument • Shrine • Stone Works • Walls • Water Mill |
Classical Era
|
Amphitheater • Aqueduct • Caravansary • Colosseum • Courthouse • Lighthouse • Market • Mint • Stable • Temple |
Medieval Era
|
Armory • Castle • Forge • Garden • Harbor • University • Workshop |
Renaissance Era
|
Arsenal • Bank • Constabulary • Observatory • Opera House • Seaport • Windmill • Zoo |
Industrial Era
|
Factory • Hospital • Hydro Plant • Military Academy • Museum • Police Station • Public School • Stock Exchange |
Modern Era
|
Broadcast Tower • Hotel • Military Base • Research Lab • Stadium |
Atomic Era
|
Airport • Medical Lab • Nuclear Plant • Recycling Center • Solar Plant |
Information Era
|
Bomb Shelter • Spaceship Factory |
National Wonders
|
Circus Maximus • East India Company • Grand Temple • Hermitage • Heroic Epic • Ironworks • National College • National Epic • National Intelligence Agency • National Visitor Center • Oxford University • Palace |
Guilds
|
Artists' Guild • Musicians' Guild • Writers' Guild |
Enlightenment Era Additions
|
Academy • Bastion • Cloth Mill • Drydock • Gallery • Gunsmith • Manor • Menagerie • Salon • Tavern • Theatre • Weigh House |

































































