Civilization V Customisation Wiki
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The Spearman is a Melee unit available in the Ancient Era. It is strong against Mounted units.

Overview[]

The earliest spears were doubtless straight pieces of wood with crudely-sharpened ends; these would quickly break or become dull with service. The spear didn't become a reliable weapon until some early innovator discovered that he could harden the tip by lightly charring it over a fire. Eventually stone tips were employed, then of course metal. Spears are fairly simple weapons to learn, and they can be produced rapidly and cheaply, so they tend to be the backbone of early civilizations' armies.

Strategy[]

The Spearman is the first melee unit available after the Warrior. Armed with a spear and a shield, it is slightly more powerful than the Warrior. However, its long weapon also gives him a significant combat bonus against mounted units such as Chariot Archers and Horsemen. Use it as you would other front-line units, but try to position it so as to protect the weaker elements of your army (archers, siege machines) likely to attract mounted attacks. 

Unique Unit Replacements[]

Icon Unit Civilization Abilities
AncientInfantry
QinUnitAlphaAtlas
Ancient Infantry
Qin (Shi Huang)
  • Automatically heals 10HP per turn when it starts next to another Ancient Infantry (max 20HP)
LSElephant
MauryanUnitAlphaAtlas
Armoured Elephant
Maurya (Ashoka) (LastSword)
  • +25% Defence vs. Ranged Attacks
  • 25% chance of preventing pre-Medieval enemy Units from attacking if it begins a turn next to them
Batteringram
Batteringram-0
Battering Ram
The Huns (Attila)
  • +300% Combat Strength vs Cities
  • Starts with the Cover I promotion
  • Can only attack cities
Teouu
Canine Warrior Teotihuacan (Spearthrower Owl)
  • Starts with Drill II if trained in a city with a wonder present.
  • +100% Combat Strength against cities if you have captured a city previously belonging to them.
Drumrollwarrior
Unitflag drumrollwarrior
Drumroll Warrior
The Ashanti (Osei Tutu I)
  • -37% Combat Strength (8 vs 11)
  • Grants two for each one produced
  • Generates +1 Golden Stool Point for each Experience point earned
MC Enchophoros 256
Enchophoros Mycenae (Agamemnon)
  • Generates additional Great General points when fighting on foreign landmasses.
  • While garrisoned, increases Production in the city by +10%.
  • Starts with the Amphibious promotion.
Gadrauht
GothsUnitAlphaAtlas
Gadrauht
The Goths (Alaric I) (LastSword)
  • Upon gaining a Level, may choose "Harjis" to permanently raise Combat Strength by 1 and produce another Gadrauht
IconPNG Gidjiboryl
Flag gidjiboryl
Gidjiboryl
Noongar (Yagan)
  • Pays no movement cost to pillage
  • +1 Movement when beginning its turn on an animal resource
Hoplite
Hoplite-0
Hoplite
Greece (Alexander)
  • 18% Combat Strength (13 vs 11)
Hoplite (Sparta)
Hoplite Sparta (Leonidas) (MC)
  • +15% Strength (13 vs 11)
  • +20% combat bonus while defending
  • +15% if adjacent to another melee unit
Immortal
Immortal-0
Immortal
Persia (Darius I)
  • Heals at double rate
  • +9% Combat Strength (12 vs 11)
IconPNG Kaike
Flag kaike
Kaike
The Ngarrindjeri (Ngurunderi)
  • +20% Combat Strength when beginning its turn on or adjacent to a Luxury Resource
  • May repair pillaged improvements
Khopesh
Unitflag khopesh
Khopesh
Egypt (Akhenaten)
  • +25% Combat bonus vs Wounded Units (increases to 50% if within two tiles of an Obelisk)
  • No bonus vs Mounted Units
Kibitium
Flag kibitium
Kibitium
Babylon (Hammurabi)
  • +3 Combat Strength (14 vs. 11).
  • +30 Production cost (86 vs. 56).
  • +15% Combat Strength against Cities.
  • +10% Defense against Ranged Attacks at every two levels.
JanOlmec2
OlmecAlpha
Konuks'wu
The Olmec (U Kix Chan)
  • Earns Science for defeating enemy Units
  • +10% Combat Strength during Venus Cycles
Lapattu
Unitflag lapattu
Lapattu
Akkad (Sargon)
  • +18% Combat Strength (13 vs 11)
  • Increased improvement speed on the tile it is stationed on
DMSShulgiUU
Lusagglugal Ur (Shulgi)
  • +1 Movement
  • In friendly territory, the Lusaglugal receives +15% Combat Strength.
  • For every enemy Unit killed within friendly territory, the Lusaglugal receives +5% Combat Strength in foreign territory (up to +50%).
PandyaUU
Maraval Pandya (Alli Rani)
  • Starts with the Amphibious promotion.
  • Has an extra attack before melee when starting its turn adjacent to coast.
Peleset
Unitflag peleset
Peleset
The Philistines (Abimelech)
  • May embark
  • +1 Movement while embarked
  • Starts with the Amphibious promotion
  • Earns  Gold upon attacking a city
JFDLeonUU
Peones León (Ferdinand I)
  • -36% Combat Strength (7 vs 11)
  • -36% Production Cost (36 vs 56)
  • +25% Combat Strength on Flanking attacks for adjacent Mounted units
LSPhalanx
SumerUnitAlphaAtlas
Phalanx
Sumer (Gilgamesh)
  • Unlocked at The Wheel
  • +100% Defense for one turn after it kills an enemy
Pictishwarrior
Pictishwarrior-0
Pictish Warrior
The Celts (Boudicca)
  • Has a Combat Bonus outside friendly territory
  • No movement cost to pillage
  • Generates Faith from kills
JFDHanQiangIcon
Qiang Spearman Han (Wu)
  • When trained, contributes to the cultural border expansion of the city, based on Total Culture Per Turn; the amount is doubled in conquered cities.
Raider
Unitflag raider
Raider
Suebi (Rechilla)
  • +20% Combat Strength when starting its turn on a Pillaged tile
  • Heals completely upon pillaging
LSRaven
CherokeeUnitAlphaAtlas
Raven
The Cherokee (Attakullakulla)
  • -50% Production Cost
  • If it starts turn stacked with a Settler, both units gain +2 Movement
Sabunagib
Unitflag sabunagib
Sabu Nagib
Amalek (Agag)
  • Double Movement in Desert
  • Starts with the Drill I promotion
ThebesUUIcon
Sacred Band Thebes (Epaminondas) (DuskJockey)
  • Generates +50% Great General points from combat when starting adjacent to another Sacred Band.
TarAssyriaUU
Sapper Assyria (Sammuramat)
  • Gains XP when fortified adjacent to an Enemy City.
  • May expend a Promotion to strongly damage Enemy Cities.
  • 150% Combat strength against Cities while stacked with a Great Engineer.
SimeonUU
AlphaBulgaria32
Shtitonostzi
Bulgaria (Simeon I) (DJSHenninger)
  • +1 Movement
  • +25% Combat Strength vs. Infantry
DMSIllyriaUU
Sibyna Spearman Illyrians (Teuta)
  • Faster near Coastal tiles.
  • Awarded experience from nearby Barbarian units.
SillaUUIcon
Sodang Silla (Seondeok)
  • Has +2 Sight while within friendly borders.
  • Gains +15% Combat Strength for each enemy unit within 2 tiles (up to +45%).
C15CyrusUU
Sparabara The Achaemenids (Cyrus II)
  • -10 Production Cost (46 vs 56).
  • +20% Combat Strength when adjacent to a friendly Ranged unit.
LSHoplite
SpartaUnitAlphaAtlas
Spartiate
Sparta (Leonidas) (LastSword)
  • Starts with 15 Experience
  • +18% Combat Strength (13 vs 11)
  • +16% Production Cost
IconPNG Argyraspidai
Thorakitai The Seleucids (Seleucus I Nicator)
  • Stronger (12 vs. 11)
  • +1 Movement
  • Starts with Drill I promotion
NokViper
NokViperIcon
Viper
Nok (Sarki)
  • Trained earlier at Mining
  • Weaker but cheaper
  • Ignores hill and jungle terrain cost
  • Trained faster in cities which produce more Culture
ShangUU1
ShangSV1
Ya
Shang (Wu Ding)
  • Can Capture Great People
  • +15% Combat Strength if all of your Cities are following the same Religion
ArilasquetoYueAxeman
Yue Axeman Shang (Daji)
  • Gains random promotions for each policy tree you have unlocked.
  • Adjacent units may not pillage.
Zandaru
Zandaru The Mixtecs (Eight Deer)
  • Gains a Siege bonus (+25%) when on or adjacent to a Great Person.
  • Generates Great Writer points from kills and city captures.
Unit Types [edit]
Ancient Era
ArcherChariot ArcherScoutSpearmanTriremeWarrior
Classical Era
Composite BowmanCatapultHorsemanSwordsman
Medieval Era
CrossbowmanGalleassKnightLandsknechtLongswordsmanPikemanTrebuchet
Renaissance Era
CannonCaravelFrigateLancerMusketmanPrivateer
Industrial Era
ArtilleryCavalryGatling GunIroncladRifleman
Modern Era
Anti-Aircraft GunBattleshipCarrierDestroyerGreat War BomberGreat War InfantryInfantryLandshipMachine GunSubmarineTriplane
Atomic Era
Anti-Tank GunAtomic BombBazookaBomberFighterHelicopter GunshipMarineMobile SAMParatrooperRocket ArtilleryTank
Information Era
Giant Death RobotGuided MissileJet FighterMechanized InfantryMissile CruiserModern ArmorNuclear MissileNuclear SubmarineStealth BomberXCOM Squad
Civilian Units
ArchaeologistCaravanCargo ShipInquisitorMissionarySettlerWork BoatWorker
Great People
Great AdmiralGreat ArtistGreat EngineerGreat GeneralGreat MerchantGreat MusicianGreat ProphetGreat ScientistGreat Writer
CarrackCruiserCuirassierExplorerField GunGalleonLine InfantryShip of the LineSkirmisherSurveyorUhlan
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