Civilization V Customisation Wiki

The Rocket Artillery is a Siege unit available in the Atomic Era.

Overview[]

Throughout most of history, artillery have used chemical explosives to propel inert shells toward their targets. Rocket artillery, on the other hand, shoots rocket shells that provide their own propellant. This allows for artillery tubes that are much smaller and lighter than traditional artillery, making for fast, mobile artillery vehicles that still pack a serious wallop. The more advanced artillery systems may contain guidance systems, allowing the projectiles to correct their course in mid-flight.

Strategy[]

Rocket Artillery is the ultimate siege weapon, far superior to the standard artillery. Employing a radically different launch system, this unit can launch self-propelled surface-to-surface rockets almost without any need of preparation; thus it is the only siege unit that does not need to set up before firing (making it much quicker than earlier guns). It also has much greater ranged strength, making it very dangerous for modern infantry and other land or naval units. Although the Rocket Artillery's sight range is limited, it can use indirect fire to attack targets it cannot see (as long as other friendly units can see them). All these qualities make it deadly against enemy cities or other targets with limited mobility.

Still, like all siege units, it is vulnerable to infantry or armor attack, incapable of using any terrain defenses, and should be defended by appropriate units. Also, unlike earlier siege units, it uses a resource (Aluminum).

Unique Unit Replacements[]

Historical[]

Icon Unit Civilization Abilities
BM21GradIcon
BM-21 Grad Tajikistan (Emomali Rahmon)
  • Increased visibility for each Strategic Resource traded away from your civilization (max 3).
  • +1 attack range when starting its turn on Hills.
HIMARS
M142 HIMARS America (Joe Biden)
  • +25% Combat Strength against Ranged and Siege units.
  • When bombarding an enemy City, damages any garrisoned units.

Fictional[]

Icon Unit Civilization Abilities
PrismTank
Prism Tank The Allies (Michael Dugan)
  • +17% ranged combat strength (70 vs. 60)
  • Free Accuracy I Promotion
  • Cannot Indirect Fire
Unit Types [edit]
Ancient Era
ArcherChariot ArcherScoutSpearmanTriremeWarrior
Classical Era
Composite BowmanCatapultHorsemanSwordsman
Medieval Era
CrossbowmanGalleassKnightLandsknechtLongswordsmanPikemanTrebuchet
Renaissance Era
CannonCaravelFrigateLancerMusketmanPrivateer
Industrial Era
ArtilleryCavalryGatling GunIroncladRifleman
Modern Era
Anti-Aircraft GunBattleshipCarrierDestroyerGreat War BomberGreat War InfantryInfantryLandshipMachine GunSubmarineTriplane
Atomic Era
Anti-Tank GunAtomic BombBazookaBomberFighterHelicopter GunshipMarineMobile SAMParatrooperRocket ArtilleryTank
Information Era
Giant Death RobotGuided MissileJet FighterMechanized InfantryMissile CruiserModern ArmorNuclear MissileNuclear SubmarineStealth BomberXCOM Squad
Civilian Units
ArchaeologistCaravanCargo ShipInquisitorMissionarySettlerWork BoatWorker
Great People
Great AdmiralGreat ArtistGreat EngineerGreat GeneralGreat MerchantGreat MusicianGreat ProphetGreat ScientistGreat Writer
CarrackCruiserCuirassierExplorerField GunGalleonLine InfantryShip of the LineSkirmisherSurveyorUhlan