The Ashanti (Osei Tutu I)
Combat bonus vs wounded units
+2 Movement for 1 turn after being trained
Sardinia-Piedmont (Victor Emmanuel II)
Movement and a combat bonus when in friendly territory Can upgrade to Garibaldino after earning 4 levels
Sweden (Gustavus Adolphus)
Sweden (Karl XII)
Starts with the March promotion
Nepal (Jung Bahadur Rana)
More costly to produce, but produced faster depending on the Gold generated locally.
Earns +25% Great General points from Combat.
The En Family (En)
Gains +50% more Experience from Combat.
Newly-trained Cleaners begin with a random Promotion.
Combat Strength in Rough Terrain +1 Combat Strength per 5 excess Happiness (up to +5)
Yucatán (Santiago Mendez)
Cheaper to purchase with
Faith from kills Earns Great General points faster than the Rifleman
Sarawak (James Brooke)
Weaker but cheaper to produce.
Has the Amphibious promotion.
+25% Combat Bonus in Forest and Jungle, a weaker version of these bonuses is provided to neighboring friendly non-Ranger units.
South Africa (Nelson Mandela)
Combat Strength in CS territory. Killing enemy units in or next to
City-State territory yields extra Influence with that City-State. Can construct Roads.
Ireland (Michael Collins)
Gains Combat Strength from Defensive Buildings in nearby Irish Cities.
United Fruit Company (Sam Zemurray)
Combat Strength when fighting on Bonus Resources May pillage Plantations in rival territory without declaring war for a large sum of Gold
Germany (Frederich Wilhelm I)
Combat Strength in friendly terrain double movements in Forest tiles
Austria (Joseph II)
Combat Strength vs. Riflemen Units May perform an extra attack if beginnings its turn adjacent to another Grenadier Unit
Nepal (Prithvi Narayan)
+2XP every turn
+50% XP generation from combat
-11% Production Cost
Scotland (James VI)
Movement when in hills Starts with additional Experience for each Great Work in the city
France (Napoleon) (with
France (Louis XIV) installed)
Combat Strength (37 vs 34) +16%
Production cost (260 vs 225) Starts with the Great Generals I promotion
If trained in a city with a Courthouse, begins with +20 Experience
Spain (Isabella II)
May attack twice if starting in friendly territory.
If trained or upgraded within the borders of a city occupied by a Great General, may be disbanded for while in City-State territory.
Gains Experience each turn spent in a friendly civ's territory
Hitler's Germany / Arminius' Germans are installed)
Starts with the Scouting I and Survivalism I promotions
Can earn Recon unit promotions
Earns promotions 15% faster
The Afsharids (Nader Shah) (DJSHenninger)
flanking bonus Grants Flanking bonus to Mounted units within 2 tiles
The Afsharids (Nader Shah)
Combat Strength (24 vs 26) +10%
Production cost (150 vs 165) When starting a turn next to a mounted unit, both units receive +1 Movement and +10% Combat Strength
The Bunuba (Jandamarra)
Combat Strength (30 vs 34). Begins with Scouting I and Survivalism I.
May move after attacking.
Movement replenished whenever an adjacent enemy Unit is defeated.
Philippines (Emilio Aguinaldo)
Regains +1 Movement and +10 HP upon adopting a Social Policy, doubling if in friendly borders.
The Philippines (Jose Rizal)
Movement when in friendly territory +25%
Combat Strength after choosing an Ideology Abilities stay on upgrade
Siam (Rama V)
Receives additional XP when trained in the Capital based on a third of the total XP a unit would normally receive when trained in other cities (up to 30 XP total).
Lanfang (Luo Fangbo)
Slightly weaker (32
Combat Strength) +50%
Combat Strength when within 2 tiles of a Trade Route Provides various yields when stationed on a resource improved by a Mine
Increased Combat Strength when adjacent to other units
Russia (Alexander I)
Production cost (175 vs 225) +1 Movement if beginning Fortified; increases to +2 Movement if beginning next to another Leib-Gvardia
Ionian Islands (Antonios Komoutos)
Slightly weaker (29
vs 34) +1
Movement For 10 turns after disembarking, gains double Offensive Strength and may pillage without spending Movement points.
Ethiopia (Haile Selassie)
Starts with the Drill I promotion
Has a combat bonus when near the Capital
Mahdist State (Muhammad Ahmad)
Faith on kill. Deals attrition damage to nearby units if a Great Person was born the same turn.
Deseret (Brigham Young)
Defense in Desert and Plains. Receive a free Nauvoo Legion whenever you found a city on Desert or Plains, or whenever a Settler is killed.
Norwegian Ski Infantry
Denmark (Harald Bluetooth)
Christian IV's Denmark-Norway isn't installed)
Combat Strength when in snow, tundra, and hills Double Movement when in snow, tundra, and hills
Bulgaria (Vasil Levski)
Gain up to +3
Combat Strength for every 5 excess Happiness in the empire. Regains Movement points and yields Culture when promoted.
Hyderabad (Osman Ali Khan)
Combat Strength (28 vs 34). +1
Combat Strength for every 150 Gold in your treasury (max +15). Earns
Gold from Kills. Begins with the City Plunder promotion.
Great Britain (Victoria)
Ignores terrain cost and enemy zones of control
Offsets production penalties from unhappiness when garrisoned
China (Mao Zedong)
Spawns for free adjacent to a city when a Social Policy is enacted
Costs no maintenance when garrisoned
Grants Culture per turn equal to its level or number of Social Policy trees completed (whichever is higher) when garrisoned
Rhodesia (Ian Smith)
+10 HP healed when fortifying outside friendly territory
Mexico (Benito Juárez)
Mexico (Guadalupe Victoria)
Benito Juárez version:
+3 Culture and +15% Combat Strength when garrisoned
Guadalupe Victoria version:
Happiness when garrisoned +10% Combat Strength in friendly territory
New South Wales (John Macarthur)
Begins with additional Experience equal to the
Happiness you receive from obtained Luxury Resources. Upon capturing a City, spawns a random Luxury Resource on the tile.
When facing a melee attack, this unit has a chance to withdraw from combat.
Confederate States (Jefferson Davis)
Bombards enemies with a weak ranged attack before melee attack
+20% defense when on an Antebellum Manor
-4 Combat Strength
Satsuma (Saigo Takamori)
Starts with an extra +4%
Combat Strength multiplied by the number of Social Policies Satsuma has discovered above the world average, up to five. Bonuses remain on upgrade.
Denmark-Norway (Christian IV)
Movement when starting on a hill tile +20% Combat Strength when starting on a hill tile
Andorra (Roger-Bernard III)
-9% Combat Strength (31 vs 34)
-55% Production cost (125 vs 225)
Starts with the Altitude Training promotion
Senegal (Léopold Senghor)
Combat Strength (30 vs 34) Doubled flanking bonus.
Experience doubled in the territory of a Declaration of Friendship partner or war ally.
Upon being defeated or upgraded, provides Golden Age Points based on its level.
The Yaqui (Cajemé)
May attack twice per turn when on or adjacent to desert or hills.
Gains +25% Combat Strength against cities that share your religion.
France (Napoleon III)
Production cost (175 vs 225) +1
Movement (3 vs 2) -12%
Combat Strength (30 vs 34) Receives additional
Combat Strength (max 10) per puppet city in the empire +20% Combat bonus in foreign lands