Civilization V Customisation Wiki

The Machine Gun is an Archery unit available in the Modern Era.


Machine gun crews make use of powerful, fully-automatic firearms capable of laying down heavy suppression fire, typically at a rate of several hundred rounds per minute. The Gatling gun, predecessor to many modern machine gun designs, was first developed during the 19th century in the United States. This concept later evolved into the Maxim gun, the first of many self-powered machine guns.


The Machine Gun is the next-level ranged weapon of modern warfare, with design improvements over the earlier Gatling Gun which allow it to launch heavier bullets at a greater speed. The result is twice as much strength as the earlier weapon; however it does only have a one-hex range. Put Machine Guns in your cities for defense, or use them on the front lines in strategic positions for additional firepower.

Unique Unit Replacements[]


Icon Unit Civilization Abilities
FUNK Cambodia (Norodom Sihanouk)
  • -17% Strength Combat Strength (50 vs 60)
  • Ignores Rough Terrain costs
  • May move after attacking
  • Movement doubled if beginning a turn not adjacent to any enemies
  • Upon beginning construction of a FUNK, each Citizen in the City provides 5 Production Production towards it
Mobster Las Vegas (Bugsy Siegel)
  • Costs less
  • May sell Exotic Goods in City-States
  • No ranged attack
Mondragón Mexico (Porfirio Diaz)
  • Must be adjacent to an enemy to strike.
  • +1 Range.
  • Gains Strength Combat Strength when stationed on a Luxury Resource.
Mukti Bahini Bangladesh (Sheikh Mujibur Rahman)
  • -5 Strength Combat Strength.
  • Gain Production Production towards a Mukti Bahini whenever a city grows in Citizen Population.
  • Provides Goldenage Golden Age Points when garrisoned in a City or from killing Units, and automatically attacks enemy units that Paradrop within 2 tiles of it.
New Police Capitol Hill (Raz Simone)
  • May move after attacking.
  • While garrisoned in a city, yields Greatperson Great Musician Points, Tourism Tourism, and the effects of a Police Station.
Partisan Yugoslavia (Josip Broz Tito)
  • Unlocked at Railroad.
  • Ignores Rough Terrain.
  • Ranged Strength increases with each Level.
  • +1 Range when adjacent to an enemy unit.
Presidential Division Zaire (Mobutu Sese Seko)
  • +25% Strength Combat Strength when stationed near the Capital, decreasing by 5% for every tile it moves away.
  • Yields CultureIcon Culture while healing damage.
Prince's Carabinier Monaco (Albert I)
  • Less Strength Combat and Ranged Combat strength (55 vs. 60)
  • +2 Happy Happiness when garrisoned in the Capital Capital
  • No maintenance cost
Security Corps Liechtenstein (Johann II)
  • Slightly weaker.
  • Converts excess Happy Happiness into Gold Gold when garrisoned.
Sissi Finland (Mannerheim)
  • Ignores terrain movement costs
  • No movement cost to pillage
  • +50% Combat bonus vs Armor units


Icon Unit Civilization Abilities
Gauss Sniper The Monolith (Charon)
  • +1 Range
  • Gains Invisibility and a Ranged Strength bonus while stationed in a City or on a "city-like" improvement. (City Ruins, Trading Posts, all Great Person Tile Improvements.)
Unit Types
Ancient Era
ArcherChariot ArcherScoutSpearmanTriremeWarrior
Classical Era
Composite BowmanCatapultHorsemanSwordsman
Medieval Era
Renaissance Era
Industrial Era
ArtilleryCavalryGatling GunIroncladRifleman
Modern Era
Anti-Aircraft GunBattleshipCarrierDestroyerGreat War BomberGreat War InfantryInfantryLandshipMachine GunSubmarineTriplane
Atomic Era
Anti-Tank GunAtomic BombBazookaBomberFighterHelicopter GunshipMarineMobile SAMParatrooperRocket ArtilleryTank
Information Era
Giant Death RobotGuided MissileJet FighterMechanized InfantryMissile CruiserModern ArmorNuclear MissileNuclear SubmarineStealth BomberXCOM Squad
Civilian Units
ArchaeologistCaravanCargo ShipInquisitorMissionarySettlerWork BoatWorker
Great People
Great AdmiralGreat ArtistGreat EngineerGreat GeneralGreat MerchantGreat MusicianGreat ProphetGreat ScientistGreat Writer