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"I'll get to that... later..."
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Gameplay mods are those mods focusing on adding or changing the gameplay elements of the base game.
List of Gameplay Mods[]
Mod | Author | Description |
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Events and Decisions | Sukritact | Gives player Decisions that may be enacted for bonuses at the cost of resources, such as Magistrates. Also includes Events which may trigger at random and have multiple outcomes with different results. Each civilization and religion has unique Decisions. |
Modular City Info Stack | Sukritact | Gives city screens icons to provide additional information. |
More Mercantile | Sukritact | Adds new Luxury Resources for Mercantile City-States. One set includes 6 new resources, the other includes 3. |
Sukritact's Suzerainty | Sukritact | Ports Civ 6's Suzerain bonus over to Civ 5 as Ally Bonuses |
More Wonders | Sukritact and Pouakai | Adds several Wonders to the game, each available individually. Some wonders are bundled in packs. |
Cultural Diversity | JFD | Assigns each civilization a Culture Type, giving them unique aesthetics, starting bonuses, and mythical events (with Events and Decisions installed) |
Rise to Power | JFD | A collection of mods focusing on adding or expanding gameplay elements. In general, they focus on fleshing out the political and religious depth of the game. |
Yet (not) Another Earth Maps Pack | Gedemon
(updated by JFD) |
Adds Giant size earth maps for 22 civilizations with true start locations. |
YnAEMP DLL 43 Civs | Gedemon | Allows Yet (not) Another Earth Maps to have up to 43 civilizations in one game. |
More Luxuries | Barathor | Adds 11 new Luxury Resources. |
More Pantheons | Barathor | An addon to More Luxuries that adds more Pantheons for the new luxuries. |
Renaissance Era Revised | Zwei833 | Revise the military unit system of renaissance era, with new units, technologies, and new graphics. |
Great Prophet Historical Names | Tomatekh | Adds historical names to the Great Prophet unit similar to other Great People. |
Historical Religions | Tomatekh | Adds several new religions. Has many addons that divide religions into even more religions. |
Cradle City-States | Tomatekh | Adds 5 City-States related to advanced Neolithic cultures or emerging regional cradles. |
Pontoon Bridge | Tomatekh | Adds the Pontoon Bridge improvement (originally from the BNW Civil War Scenario) to the base game with several improvements / alterations to allow it to function better in standard play. |
Additional Ancient Ruin Rewards | Tomatekh | Adds several new Ancient Ruin (Goody Hut) rewards to the base game. |
Expanded Civilopedia Entries | Tomatekh | Edits the games base civilopedia text entries to better clarify how various uniques differ from their base counterparts. No longer actively supported by Tomatekh. |
Civ IV Traits in Civ V | Bingles | Assigns each leader two Traits that gives them bonuses in those categories. |
Map Labels | Hazel16 | Allows players to place custom labels on the map. |
Ingame Editor | DonQuiche | Adds the ability to directly edit the map's features for cheating purposes. |
City-State Diplomacy | Gazebo | Overhauls diplomacy with diplomatic units, new World Congress resolutions, city-state quests, and a new Diplomacy victory. |
Community Balance Patch | Gazebo | An extensive overhaul of the game, and introduces Corporations. |
Barbarian Immersion Enhancements | Leugi | Makes Barbarians more difficult as eras pass with bonuses and Barbarian Generals. |
InfoAddict | robk | Adds graphs to display increase in military/science/gold/etc. over time, as well as a visual representation of global relationships. |
Longer Eras - Historic | Chuck FIndley | Adds a Historic game speed with technology costs of a Marathon game but production and gold costs of a Standard game. |
Grant's Heathen Religions | Grant | Adds 32 new religions to the game, nearly all classified as heathen according to Christian, Islamic, Confucian and Hellenic orthodoxies, and ancient belief systems which have survived in some form to this day. Compatible with Tomatekh's Historical Religions. |
Grant's African City States | Grant | Adds 25 African City-States. |
Jarcast's Some More City States | Jarcast | Adds 40 City-States from all over the world. |
Natural Disasters | DMS/Danmacsch | E&D modmod. Adds various natural disaster events to the game. |
Enginseer's Leadership Reformation | Enginseer | Make Generals and Admirals great again. |
LEKMOD | Lek10 and EnormousApplePie | Besides a complete balance overhaul of the game especially good for Multiplayer it also adds content like more resources, 39 new civs and a few new buildings. |
Iska's Empires Ascendant | Iska and Ismet, with contributions from various | Adds Governments, State Religions, Virtues, Corporations, Holy Orders, Mercenaries, Holy, Civil, World, and Cold Wars, and new Great People, Diplomacy, Barbarian, Religion, Policy, Ideology, Great People, and City Mechanics. |
Iska's Stones to Stars | Iska and Ismet, with contributions from various | Adds new Eras, Technologies, Units, Buildings, City-States, Traits, Natural, National, and World Wonders, Religions, Beliefs, Resolutions, Promotions, Improvements, Resources, Great People, Great Works, Victories, Maps, and Advanced Game Options. |