This article describes a component of JFDLC! JFDLC is no longer undergoing development as a unified mod package, and information on this page is likely to be obsolete. For more up-to-date information on JFD's gameplay mods, see JFD's Rise to Power.
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Exploration Continued Expanded, or ExCE, is a mod aimed at deepening the experience of exploration. It is composed of, at present, three distinct components, each focusing on a particular aspect of exploring new lands. For a general overview, please see here. For installation, see here.
This page collages this mod's changes.
Some of these changes may not be present with the Community Balance Patch.
Exploration[]
Beliefs[]
| Belief | Type | Effects |
|---|---|---|
| Sacred Groves | Pantheon | |
| Sacred Medicines | Pantheon |
Buildings[]
| Icon | Buildings | Yields | Requirements |
|---|---|---|---|
|
Granary |
| |
|
Factory |
| |
|
Monastery |
|
Civilizations[]
Policies[]
| Policy | Type | Effects |
|---|---|---|
| Finisher | Honor | |
| Opener | Exploration | |
| Maritime Infrastructure | Exploration |
|
| Merchant Navy | Exploration | |
| Naval Tradition | Exploration |
|
| Vicegentry | Exploration | |
| Finisher | Exploration |
Resources[]
Units[]
Wonders[]
Attrition[]
Certain kinds of terrain may inflict attrition damage upon units when outside friendly territory.
| Attrition | Terrain | Effects |
|---|---|---|
| Desert | Desert | 20% chance per turn to take 10 damage. Cannot heal. |
| Disease | Marsh | 2 damage per turn. Cannot heal. |
| Fallout | Fallout | 15 damage per turn. |
| Jungle | Jungle | 5 damage per turn. Cannot heal. Cannot cross until Optics[2]. May lose or gain movement when a turn begins. |
| Scurvy | Ocean | 50% chance per turn to take 15 damage. |
| Snow | Snow | 20% chance per turn to take 20 damage. Cannot heal. |
| Wind | Ocean | May lose or gain movement when a turn begins. |
Units trained in cities adjacent to Snow, Jungle, or Desert will be immune to the respective attrition. This also applies to starting units. Recon units may be upgraded with immunities to these terrains.
At Ecology, all units become immune to Desert and Snow attrition. At Steam Power, all units become immune to Scurvy. At Penicillin, all units gain Disease immunity. At Satellites, all units gain Jungle immunity.
Certain civilizations receive various immunities:
- The Aztecs' Jaguar starts with Jungle Immunity
- Morocco's Berber Cavalry starts with Desert Immunity
- Denmark's Norwegian Ski Infantry starts with Snow Immunity
- Sweden's Carolean starts with Snow Immunity
- Portugal's Nau starts with Scurvy Immunity
- All Polynesian units start with Scurvy Immunity
- Spain's Conquistador starts with Full Immunity
Policies[]
| Policy | Type | Effects |
|---|---|---|
| Navigation School | Exploration |
Units[]
| Icon | Name | Effect | Requirements |
|---|---|---|---|
Art by Firaxis |
Great Admiral |
|
Wonders[]
| Icon | Wonder | Yields | Requirements |
|---|---|---|---|
|
Great Lighthouse |
|
Tribes[]
Tribes are communities that may exist within another civilization. Having a
Tribe within your territory allows you to build a National Consulate, granting that city unique bonuses. However, you are unable to improve the Tiles within a
Tribe's borders unless you first annex them with a Great Recon Unit.
| Icon | Tribe | Consulate Effects |
|---|---|---|
|
Bedouin | |
|
Bhakti | |
|
Chavin | |
|
Comanche |
|
|
Cossacks | |
|
Dogon | |
|
Dorset | |
|
Huron | |
|
Itza | |
|
Khoikhoi | |
|
Korowai |
|
|
Kunta | |
|
Kwakwaka'wakw | |
|
Mayaimi |
|
|
Matsudaira | |
|
Shaolin |
|
|
Sufi | |
|
Tartars | |
|
Tlaxcala | |
|
Udasi |
|
Units[]
Miscellaneous[]
- Farms cannot be built in Deserts unless adjacent to fresh water.
- Oases and Flood Plains grant +10% Defense to units.
Full Credits List[]
| CivFanatics HomePage | |
| Steam Workshop | |
| Latest Version: | v 20 |
| Last Updated: | 13 Novemeber 2016 |
- JFD: Author
- Gazebo: the Community Patch and its features
- Sukritact: Artwork (Grand Canal, New Resources, Tribes, Ninja, Great Recon Unit icons, Attrition Promotions), Research (Colony Lists)
- Janboruta: Artwork (Explorer, Great Recon Unit icons, Belem Tower, Czambul)
- Pouakai: Research (Pedia: Cedar), Artwork (Grand Canal splash)
- Viregel: Research (Pedia: Opium, Colony Lists)
- Reedstilt: Research (Tribes, Great People name lists)
- Tomatekh: Artwork (Sofa)
- DJSHenninger: Graphics (Tribes)
- Walter Hawkwood: Graphics (Tribes)
References[]
- ↑ With JFD's Rise to Power: Piety.
- ↑ Sailing with the Community Balance Patch,
- ↑ 3.0 3.1 Requires JFD's Cities in Development.
















































