Civilization V Customisation Wiki
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Garden
Building Requirements Fresh water
Production Cost 120
Maintenance 1
Unlocked at Theology

The Garden is a building available in the Medieval Era.

Game Info[]

Building a Garden requires an adjacent River or Lake.

  • +25% Great Person generation

With Religious Beliefs:

  • Peace Gardens (Follower): +2 Happiness

Overview[]

A garden is a place where plants are cultivated, either for food, shelter, or energy, or as locations for rest and recreation. The earliest known garden plan is Egyptian and dates back to 1400 BC, but virtually all cultures - ancient and modern - have created and celebrated their gardens. The Japanese have been creating subtle and beautiful gardens for most of their history. The Ryoan-ji Temple in Kyoto is famous for its Zen garden, which consists of some 15 rocks set on a bed of white gravel and surrounded by low walls. Although simple - austere, perhaps by some standards - the garden has inspired and moved people for centuries.

Unique Building Replacements[]

Historical[]

Icon Building Civilization Yields
SundaUB
Balai Sunda (Prabu Siliwangi)
  • +25% Great Person Generation. +10% more if there is a mountain within 2 tiles.
  • When a Great Person is born, starts a short 'We Love the King Day'.
Banya
Banya Russia (Catherine)

(When Peter I's Russia is installed)

  • -15% Gold cost for purchasing tiles
  • +10% Production per type of Strategic resource worked
  • +11% production cost
Candi
Candi Indonesia (Gajah Mada)
  • +2 Faith
  • +2 additional Faith per Religion present in the city
  • Does not require Fresh Water
LSMughalGarden
Charbagh Garden The Mughals (Shah Jahan)
  • Can also be built in cities with a World Wonder
  • Additional +8% Great Person Generation
LevskiUBIcon
Chitalishte Bulgaria (Vasil Levski)
  • Does not require fresh water.
  • Triggers a short 'We Love the King' Day whenever a cultural or scientific Building is completed in the City.
CopraSmallholdingIcon
Copra Smallholding Abemama (Tembinok')
  • Does not require Fresh Water.
  • Provides the unique Copra luxury resource, which provide +2 Food and +1 Gold each.
  • Trade Routes originating from this city increase the number of Copras produced.
ArilasquetoDeerTerracePavilion
Deer Terrace Pavilion Shang (Daji)
  • Generates Culture for each unique luxury controlled by the city.
  • Cities with a DTP enter We Love the King Day when first improving a new luxury.
Duomo
Duomo Tuscany (Lorenzo)
  • Has a slot for a Great Work of Art
  • Does not require fresh water
DurotrigesUB
Emblemata School The Durotriges (Iudnerth)
  • +2 Production, doubled after the birth of a Missionary or Prophet.
  • Holds 3 Great Work of Art Slots; when filled, a Holy Site will be constructed on the nearest available hill or coastal forest.
Britons FanumIcon
Fanum The Britons (Riothamus)
  • Replaces the Garden.
  • Has a Musician Specialist.
  • 10% of the City's faith output is converted into Great Musician points.
  • No terrain dependency.
IconPNG FloatingMarket
Floating Market Ayutthaya (Narai)
  • Costs no maintenance
  • Contains a Merchant specialist slot
  • Whenever a Great Person is born in a city with a Floating Market, gain 5 Influence with all met City-States
JFDLiaoUB
Gulou Great Liao (Shengzong)
  • Receive Golden Age Points when completing either a Science, Culture, or Military Building in any city, based on City Population.
  • Requires a Temple in the city.
Gyogyfurdo Icon
Gyogyfurdo Hungary (Matthias Corvinus)
  • +2 Happiness
  • No maintenance cost
  • Triggers a City-State Contest upon construction. NOTE: a Contest will not trigger if an insufficient number of major Civilizations have met the random City-State in question
Hammam
Hammam The Ottomans (Suleiman)

(When Mehmed II's Turks is installed)

  • +1 Happiness
  • 10% of Food is carried over when a Citizen is born
HikingTrail
Hiking Trail Cascadia (Osborne Russell) (RawSasquatch)
  • Does not require Fresh Water. Instead, requires a Forest, Jungle, or Natural Wonder.
  • Provides an additional +5% Great Person spawn rate per unimproved tile adjacent to the city center.
  • After Flight, also provides +1 Tourism per unimproved tile adjacent to the city center.
GPuzTecumsehUB
Hotewe Shawnee (Tecumseh) (GPuzzle)
  • Whenever a foreign city is converted, has a chance to grant a Citizen.
  • Stores +10 XP when a religious purchase is made in its city, granting all is stored XP to the next unit trained.
FijiBuilding
House of Chiefs Fiji (Cakobau)
  • Unlocked at Civil Service.
  • Requires a Barracks instead of Fresh Water.
  • Yields a burst of Culture whenever a new Citizen is born.
  • If in a City with a City Connection, provides the Capital with progress towards claiming tiles whenever a new Citizen is born.
DMSTangutUB
Imperial Mausoleum The Tangut (Weiming Yuanhao)
  • Retains the effects of the Garden
  • +1 Great Work of Writing slot.
  • Trade Routes sent between this City and another of the same Religion provide +1 Faith, +2 Faith if the City is foreign.
  • No Lake or River requirements.
  • Requires a Mountain within 2 tiles.
ZharquesTibsIconUB
Imperial Villa Rome (Tiberius)
  • Requires coast instead of fresh water.
  • Unlocked earlier at Philosophy.
  • Provides +5% Great Person generation to the Capital (max +50%).
IconPNG IrrigTank
Irrigation Tank Kakatiya (Rudrama Devi)
  • No terrain requirements
  • +1 Food for every Experience-granting building in its city
ChagosUB
Kalu Brewery Chagos (Louis Olivier Bancoult)
  • +1 Food on Atolls.
  • +5 Golden Age Points per embarked civilian unit within the city radius.
  • Units on Plantations within the city radius heal twice as fast.
EW khettara Icon
Khettara The Almoravids (Zaynab an-Nafzawiyyah)
  • Requires a nearby Desert instead of Freshwater.
  • Spawns an Oasis on a valid adjacent tile.
  • During a Golden Age, Faith-yielding Tiles generate equal amounts of Food.
JFD MaoriBuilding 256
Marae The Māori (Potatau Te Wherowhero)
  • Carries over the city's Culture as Food after growth
  • Requires a Shrine instead of Fresh Water.
IconPNG Nemachaqa
Nemacháqa The Guaycuru (Eso)
  • Requires a worked Strategic Resource in its city, rather than fresh water
  • Does not affect Great People generation
  • +2 Food
  • +10 starting XP for newly trained units
JFD RoyalHungaryBathory Building
Noble Finishing School Royal Hungary (Elizabeth Bathory)
  • Unlocked at Education.
  • Requires a Castle instead of Fresh Water.
  • +1 Culture.
  • +10% Food carried over after a new Citizen is born.
NollywoodStudio
Nollywood Studio Nigeria (Olusegun Obasanjo)
  • Provides no base increase to Great People Generation.
  • Has a slot for Nollywood Director specialist which provides +2 Happiness when filled and a random Cultural Great Person Point in the Capital.
PaintedMonastery
Painted Monastery Romania (Carol I)
  • +2 Culture
  • +2 Faith
  • Has a slot for a Great Work of Art
  • May also be built in cities adjacent to a Mountain
JFDTangPavilionIcon
Pavilon China (Wu Zetian)

(When Wu's Han is installed)

  • Whilst a Great Person of any kind is stationed in the City, an extra +1% Great People generation is added each turn (up to a max. of +25%).
Pendhapa icon
Pendhapa Indonesia (Gajah Mada)

(When DuskJockey's Majapahit or Sri Jayanasa's Srivijaya is installed)

Majapahit
  • Does not require fresh water.
  • Provides +5 XP to newly-trained Units for each  Religion present in the City.

Srivijaya

  • +2  Faith
  • +2 additional  Faith for each  Religion present in the city
Piazza
Piazza Sardinia-Piedmont (Victor Emmanuel II)
  • 15% of Culture from Wonders and Improvements is added to the city's Tourism
BaliUBIcon
Pura Segara Bali (Mahendradatta)
  • Requires coast instead of fresh water.
  • Enemy Naval Units starting their turn within city borders receive a Combat Strength and Movement penalty.
RoundChurch
Round Church Kalmar Union (Margaret)
  • +2 Faith and Happiness
  • +0.5 Gold per outgoing naval Trade Route
MamlukUB
Sabil-Kuttab The Mamluks (Shajar al-Durr)
  • +1 Science for each defensive building built in the city.
  • Provides a Great Work slot which, when filled, provides Faith equivalent to the Science generated by this building.
Sake Den Icon
Sake Den Japan (Tokugawa Ieyasu)
  • +1 Happiness
  • +2 Food
  • Grants a Spy if constructed in a conquered Original Capital
MC Saray 256
Saray Crimea (Haci I Giray)
  • Starts a "We Love The King Day" when this city receives a new Citizen from combat
  • When built in a city founded on grassland or plains, +20% Production to mounted units
DMS Kenya Building
Shamba Kenya (Jomo Kenyatta)
  • Unlocked at Fertilizer
  • No terrain requirements
  • +1 Food per every two Buildings in the City
PratiharaBuilding
Shikhara Pratihara (Mihira Bhoja)
  • Requires a Temple instead of Fresh Water.
  • +1 Faith for every Faith-generating Building in this City.
  • City-State Allies passively contribute +1 Production per turn towards a Shikhara in your largest eligible City.
DJSouthernZhouUBIcon
Shiku Southern Zhou (Wu Zetian)
  • Requires a nearby Mountain instead of fresh water.
  • Provides the Belief Building of its city's main religion (or a Monastery) for free.
  • During Golden Ages, yields +1 Food, Science per Faith-yielding Building present in the city.
Studion
Stoudion Byzantium (Theodora)

(When Justinian I's Byzantium is installed)

  • Missionaries purchased gain +1 Movement and no sight penalty
  • +2 Faith
  • Does not require fresh water
JWWSweatLodge
Sweat Lodge The Shoshone (Pocatello)

(When Iron Jacket's Comanche is installed)

  • Does not need to border a river or lake.
  • +50% Settler Production in this city.
  • +2 Happiness.
TeaRoomArt
Tea Room Japan (Oda Nobunaga)

(When DuskJockey's Revision is installed)

  • Does not need Fresh Water
  • Provides +1 Culture to Luxury Resources while this city is connected through a Trade Route.
Japan (Toyotomi Hideyoshi) (GPuzzle)
  • +2 Culture
  • Does not need Fresh Water
  • Has a Great Work of Writing slot that when filled grants units built in the City 15 Experience
UBurmaUB
Theindaw Burma (U Nu)
  • Contains a Great Work of Art/Artefact slot.
  • +1 Faith above normal yields.
  • When filled with an artefact, provides +5% Faith in the entire Empire (up to +100% total).
  • No Maintanence Cost.
Icon Thermae
Thermae Rome (Caracalla)
  • Unlocked earlier, at Engineering
  • Grants a burst of Food (quantity based on Local Happiness) when the city grows in Population or completes a Courthouse
Thermae
Thermae Rome (Julius Caesar) (GPuzzle)
  • Does not require fresh water.
  • Requires an Aqueduct.
  • +2 Happiness if the city has fresh water or a Wonder.
Vank
Vank Armenia (Tiridates III)
  • Contains a Writer Specialist slot.
  • If the Writer Specialist slot is filled, converts 20% of your Citizen every turn to the first Religion founded.
  • +2 Faith
  • Requires a mountain instead of Lake or River.
Veche
Veche Hall Kievan Rus' (Yaroslav)
  • Does not require fresh water
  • No maintenance cost
  • Reduces the total Building Maintenance of the City by 15%
  • +16% Production cost
Wamkis
Wamkis The Payomkawichum (Pablo Tac)
  • Does not require Fresh Water, but instead requires a Shrine.
  • Yields +2 Faith.
  • Contains a slot for a Great Work of Writing that, when filled, opens a Scientist Specialist slot.
FrancoBuilding
War Memorial Spain (Francisco Franco)
  • +25% Religious Pressure in Cities following your Religion
  • -25% Religious Pressure in Cities not following your Religion
  • +3 Faith in Conquered Cities
  • Additional +3 Culture if the City was previously owned by a Civilization with a different Ideology.
BuildingLS10Atlas256
Water Puppet Theatre Vietnam (Le Loi)
  • +1 Culture
  • Units in this City heal within City borders
  • No terrain requirements
JFDVladUB
White Cathedral Vladimir (Vsevolod)
  • +2 Faith.
  • 1 Great Work of Writing Slot.
  • Great Writers expended in or adjacent to this city grant a free Missionary.
  • No Fresh Water requirement.

Fictional[]

Icon Building Civilization Yields
Mathalx Communal Monastery Icon
Communal Monastery Shambali Monastery (Zenyatta)
  • Does not require fresh water.
  • +2 Science and Faith.
  • Provides 10+5*n Culture and Faith where n is the Era and n=0 at Ancient Era whenever Shambali Monastery acquires a Great Person anywhere through any means.
Building Types
Ancient Era
BarracksCircusGranaryLibraryMonumentShrineStone WorksWallsWater Mill
Classical Era
AmphitheaterAqueductCaravansaryColosseumCourthouseLighthouseMarketMintStableTemple
Medieval Era
ArmoryCastleForgeGardenHarborUniversityWorkshop
Renaissance Era
ArsenalBankConstabularyObservatoryOpera HouseSeaportWindmillZoo
Industrial Era
FactoryHospitalHydro PlantMilitary AcademyMuseumPolice StationPublic SchoolStock Exchange
Modern Era
Broadcast TowerHotelMilitary BaseResearch LabStadium
Atomic Era
AirportMedical LabNuclear PlantRecycling CenterSolar Plant
Information Era
Bomb ShelterSpaceship Factory
National Wonders
Circus MaximusEast India CompanyGrand TempleHermitageHeroic EpicIronworksNational CollegeNational EpicNational Intelligence AgencyNational Visitor CenterOxford UniversityPalace
Guilds
Artists' GuildMusicians' GuildWriters' Guild
AcademyBastionCloth MillDrydockGalleryGunsmithManorMenagerieSalonTavernTheatreWeigh House
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