Civilization V Customisation Wiki

The Fighter is a fighter unit available in the Atomic Era.


Fighter aircraft were developed in World War I. The earliest "fighters" were little more than self-propelled kites with machine guns on them. By World War II both technology and doctrine had greatly improved, making the now single-winged and armored aircraft deadly killing platforms. The primary role of the fighter is to achieve air superiority over the battlefield, killing enemy aircraft or driving them away, allowing friendly bombers to rain destruction on enemy ground or naval forces unimpeded. Some fighter aircraft also carry bombs to be used against ground units, but even those without bombs can still strafe enemy ground or naval units with deadly effect.

Modern jet fighters are faster, better-armed and armored than those from World War II, but the principles of air combat remain, and the force with air superiority has a tremendous advantage over its enemy.


The more advanced version of the Triplane, the Fighter has greater combat strength (thanks to improved weaponry) and greater operational range (thanks to improved hull design) than its predecessor. To cut the long story short, use it as you would a Triplane - it's just more effective at what it does than the older unit. It can defend against enemy aircraft with Interception mode, Air Sweep enemy targets to eliminate defending anti-aircraft weapons, and keep an eye on the enemy's border regions, as well.

Unique Unit Replacements[]


Icon Unit Civilization Abilities
Flying Tiger China (Chiang Kai-shek)
  • Earns Experience 25% faster, increased to 50% if at War War with a civilization of a different ideology.
  • +20% Strength Combat Strength in friendly territory.
GAF Nomad Australia (Gough Whitlam)
  • -15% Strength Combat Strength (38 vs 45).
  • Begins with Medic I and II.
  • While at peace, provides Food Food to the City it's stationed in.
Héja Hungary (Miklós Horthy)
  • -9% Strength Combat Strength (41 vs 45)
  • Begins with additional Experience if trained during peacetime.
  • While at peace, +1 Happy Happiness in Cities for each Héja stationed within them.
Kakuei uu
Lockheed Fighter Japan (Tanaka Kakuei)
  • When trained using Production Production, a third of the cost of the unit is refunded as Gold Gold.
Unitflag pzl23
Poland (Pilsudski)
  • Combat bonus vs land units
  • Extra range
Red Tail Gullah Geeche (Marquetta Goodwine)
  • Starts with Dogfight I Promotion
  • Starts with increased range
Unitflag spitfire
United Kingdom (Churchill)
  • +20% Strength Combat Strength in Friendly Lands.
  • Heals 25 damage after destroying an enemy.
Super Tucano
Super Tucano Brazil (Lula)
  • +20% Strength Combat Strength in Friendly territory
  • Starts with Interception I.
  • Building one in a city sending Traderoute Trade Routes to Citystate City-States or Civilizations with whom you have a Declaration of Friendship or common ideology will provide them with a copy.
  • Earn Gold Gold and CultureIcon Culture whenever these Super Tucanos earn promotions.
Type A-1 Thailand (Phibunsongkhram)
  • 50% more effective against Naval Units.
  • Begins with Dogfighting I
  • Slightly Weaker.
  • Whenever your borders expands, it gains 25 HP.
Ugboelu Nigeria (Awolowo)
  • Begins with Bombardment I.
  • +10% Strength Combat Strength for each Declaration of Friendship (max +50%).
Japan (Oda Nobunaga)
Japan (Tojo)
  • +33% combat strength vs Fighter units
  • Does not require Oil


Icon Unit Civilization Abilities
Chosen Eden's Gate (Joseph Seed)
  • Gains FaithIcon Faith from Kills.
  • Gains +50% more Experience from combat.
Unit Types
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