Civilization V Customisation Wiki

DuskJockey's Beliefs Revised aims to provide a more immersive and streamlined approach to the Religion system.

Beliefs[]

Pantheon Beliefs[]

Pantheon Beliefs are now centered around generating Faith from your civilization's surroundings, be it from nearby Features or Resources.

Belief Effect
Dance of the Aurora
  • +1 Faith from Deer and featureless Tundra tiles.
Earth Mother
  • +1 Faith from Marble and Stone.
Equestrian Mythology
  • +2 Faith from Horses.
Fateweaver
  • +1 Faith from Silk, Cotton, and Dyes.
Fish-Goddess
  • +1 Faith from Fish and Salt.
God-King
  • +1 Culture, Faith, Gold, Production, Science from the Palace.
God of Craftsmen
  • +1 Faith from Iron and Copper.
God of the Desert
  • +2 Faith from Oases and Incense.
God of the Sea
  • +2 Faith from Atolls and Crabs.
God of Wealth
  • +1 Faith from Gold and Silver.
Goddess of Battle
  • Earn Faith from enemy kills within 4 tiles of a friendly City.
Goddess of Festivals
  • +1 Faith from Spices and Sugar.
Goddess of the Harvest
  • +1 Faith from Wheat and Wine.
Goddess of the Hunt
  • +1 Faith from Furs and Whales.
Goddess of Luck
  • +1 Faith from Gems and Pearls.
Goddess of Protection
  • +20% Ranged Combat Strength. +1 Faith from Walls.
Goddess of Wisdom
  • +1 Faith from Libraries.
Great Spirit
  • +1 Faith from Bison and Ivory.
Healing Vapors
  • +2 Faith from Marshes and Citrus.
Messenger God
  • +1 Faith, Gold in the Capital and cities connected to it.
Oral Tradition
  • +2 Faith if the city has a Specialist.
Sacred Bull
  • +1 Faith from Cattle.
Sacred Path
  • +1 Faith from unimproved Jungle.
Sacred Waters
  • +1 Local Happiness from cities on rivers. +2 Faith from Water Mills.
Sun God
  • +1 Faith from Bananas and Cocoa.
Tutelary Spirits
  • +1 Faith from Sheep and Truffles.

Doctrine Beliefs[]

Taking the place of Founder Beliefs, Doctrine Beliefs now reward major gameplay actions with Faith.

Belief Effect
Ancestor Worship
  • Earn 75 Faith upon expending a Great Person.
Axis Mundi
  • Earn 25 Faith upon becoming allies with a City-State.
Chosen People
  • Earn 75 Faith upon building a National Wonder.
Conversion Narratives
  • Earn 75 Faith upon converting a city to this Religion for the first time.
Divine Inspiration
  • Earn 50 Faith upon building a World Wonder.
Gaia Philosophy
  • Earn 100 Faith upon discovering a Natural Wonder.
Hero Veneration
  • Earn 50 Faith upon capturing a city.
Holy Land
  • Earn 50 Faith upon settling a new city.
Messiah
  • Earn 50 Faith upon adopting a new Social Policy.
Prosperity Gospel
  • Earn 25 Faith upon making a purchase with Gold.
Self-Mastery
  • Earn 75 Faith upon entering a Golden Age.
Universal Church
  • Earn 100 Faith upon meeting a new Civilization or City-State for the first time.
Wheel of Time
  • Earn 50 Faith upon discovering a new Technology.

Morals Beliefs[]

Taking the place of Follower Beliefs, Morals Beliefs now boost the output of certain Buildings.

Belief Effect
Almsgiving
  • +1 Food from Shrines in Cities with 3+ followers.
Astrology
  • +3 Science from Observatories.
Common Priesthood
  • Missionaries trained in this City can move immediately.
Crusade
  • Units trained in this City have a +15% Combat Strength bonus while in foreign lands.
Defender of the Faith
  • Units trained in this City have a +15% Combat Strength bonus while in friendly lands.
Dietary Laws
  • +1 from Granaries and Water Mills in Cities with 5+ followers.
Ecumenism
  • +1 Culture for every two Religions present in this City (including this one).
Filial Piety
  • +1 Culture from Monuments in Cities with 3+ followers.
Guruship
  • +1 Culture, Local Happiness from Gardens.
Holy Orders
  • Missionaries trained in this City lose their sight penalty.
Iconography
  • +2 Culture from Museums in Cities with 5+ followers.
Lay Ministry
  • +2 from Temples while this City is at peace.
Peace Loving
  • +15% Growth rate while the City is at peace.
Pilgrimage
  • +1 Tourism from Monasteries in Cities with 7+ followers.
Pleasure Principle
  • +1 Local Happiness from Circuses and Colosseums in Cities with 7+ followers.
Sacred Hospitality
  • +1 Faith from Caravansaries and Harbors in Cities with 5+ followers.
Thirst for Knowledge
  • +1 Science from Universities in Cities with 7+ followers.
Unity of Voices
  • +2 Faith from Amphitheaters and Opera Houses in Cities with 3+ followers.
Usury Ban
  • +1 Gold from Markets and Mints in Cities with 5+ followers.
Warrior Code
  • +1 Faith from Arsenals and Castles in Cities with 5+ followers.
Work Ethic
  • +1 Local Happiness from Workshops and Windmills in Cities with 5+ followers.

Worship Beliefs[]

Taking the place of Enhancer Beliefs, Worship Beliefs now provide means of spending Faith.

Belief Effect
Altars
  • May purchase Altars (+2 Local Happiness, Melee and Gun units yield Faith from kills) with Faith.
Basilicas
  • May purchase Basilicas (+2 Faith, +1 Production, 15% discount on tile purchases) with Faith.
Cathedrals
  • May purchase Cathedrals (+1 Faith, +2 Gold, 1 Great Work of Music slot) with Faith.
Ceremonial Burial
  • May purchase all types of Great People with Faith.
Daoguans
  • May purchase Daoguans (+2 Faith, +1 Science, 1 Great Work of Writing slot) with Faith.
Fire Temples
  • May purchase Fire Temples (+2 Faith, +15% Trade Route range) with Faith.
Gurdwaras
  • May purchase Gurdwaras (+2 Culture, 1 Scientist specialist slot) with Faith.
Martial Arts
  • May purchase land Units from any era with Faith.
Mandirs
  • May purchase Mandirs (+2 Faith, +15% Food carried over on Citizen birth) with Faith.
Mosques
  • May purchase Mosques (+3 Faith, 1 Engineer Specialist slot) with Faith.
Pagodas
  • May purchase Pagodas (+2 Local Happiness, 1 Great Work of Art slot) with Faith.
Synagogues
  • May purchase Synagogues (+2 Faith, +1 Food, 1 Merchant Specialist slot) with Faith.
Torii Gates
  • May purchase Torii Gates (+1 Faith, +1 Science, Melee and Gunpowder Units spawn Great Generals 30% faster) with Faith.

Civilizations[]

Byzantium (Theodora)
Theodora

Art by Firaxis

Queen of Cities
  • Completing a Building in the Capital yields Production towards it in owned Cities of your main Religion.

Policies[]

Policy Branch Effect
Reformation Piety
  • Allows you to found or enhance a Religion (where possible). Missionaries no longer take attrition damage from being in foreign territory.

Credits[]

Steam Workshop Downloader
Steam Workshop
Latest Version: v 3
Last Updated: 8 June 2020


  • DuskJockey: Design, Code
  • Janboruta, Leugi, Sukritact: Art
  • Machiavelli: Inspiration, Lua utilities
  • TopHatPaladin, FramedArchitecture: Lua utilities
  • JFD: Inspiration
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