The Carrier is a Naval Ranged unit available in the Modern Era.

Overview

The first flight of an aircraft from an American vessel came in 1910. While some traditionalists fought the development of the carrier, claiming that the battleship was and would always remain the backbone of a modern navy, carriers were in production in navies across the world by the 1920s. In December of 1941 the Japanese navy proved the power of aircraft carriers beyond the shadow of a doubt by destroying much of the American Pacific fleet (including most of its vaunted battleships) in a brilliant surprise attack at Pearl Harbor. By an extraordinary stroke of fortune the American carriers were not at port when the attack occurred, and these were able to slow the Japanese advance until the massive US carrier production effort began to bear fruit, eventually resulting in overwhelming American carrier (and air) superiority, and crushing defeat for Japan.

Strategy

The Carrier is a specialized vessel which offers a base of operations for fighter airplanes and bombers (but not Stealth Bombers). Its development allows a nation to bring its air power in the sea, and deliver it to any point of the map where needed. The Carrier itself is unable to attack, but the aircraft it carries make it the most powerful offensive tactical weapon afloat. Such is its importance that most modern commanders form their fleets around Carriers. Defensively, however, the Carrier is weak and should be escorted by Destroyers and Submarines.

In Brave New World there are special promotions available for the Carrier which allow it to carry more aircraft and defend better against attacks.

Use Carriers to transport your air power over the ocean and to coasts which you can't otherwise reach. Then support your land offensive with your airplanes.

Unique Unit Replacements

Icon Unit Civilization Abilities
Forrestal Class.png
Forrestal flag.png
Forrestal Class
America (Dwight Eisenhower)
  • +2 Strength.png Strength.
  • +1 Moves.png Movement.
  • May carry 3 Aircraft.
  • City-States within 5 tiles of a Forrestal Class accumulate +3 Influence.png per turn, increased with the unit's level.
  • Blockaded cities are passively damaged by the Forrestal Class, increased per barbarian or unit belonging to a civilization which shares your Ideology in the city radius.
Zharques Australia Holt Vung Tau Ferry.png
Zharques Australia Holt Vung Tau Ferry Flag.png
Vung Tau Ferry
Australia (Harold Holt)
  • Non-naval units killed within sight of this unit are respawned with 25% health on an adjacent tile.
Unit Types
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ArcherChariot ArcherScoutSpearmanTriremeWarrior
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Anti-Aircraft GunBattleshipCarrierDestroyerGreat War BomberGreat War InfantryInfantryLandshipMachine GunSubmarineTriplane
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